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22 Game Reviews w/ Response

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Doc Strach?

Brunodev responds:

hahahaha yeah. Thanks for your feedback!

Lemme say this: I HATE ALL PIXEL GAMES. The Idea was used up wayyyy to much and had turned the entire genre into pure shit, to the point of making the characters looking like lines and complain how they slaved doing the art. THEY WERE FUCKING 8 BIT BOXES. But... yours wasnt too bad. The enmy AI could have been better tough, but it did bring me back to the legend of zombies ate my neighbors.

talhakaya responds:

I make pixel-art for two reasons. 1st is I'm ashamably bad at vector art, yet :( The second is I love squares! Glad you enjoyed it :)

Are you going to allow community mods by making it channel actionscript files into the game?

Zanzlanz responds:

That's not even possible, is it? If it is, please send me a link so I can take a look.
If something like that was possible, I bet it wouldn't be in AS2.
The only other things I tested about adding mods, was loading external swf files and distributing their functions and variables into different parts of the game. This is inefficient and not helpful to modders.

Daym with knife throwing skills like that that boy can be a ninja, throwing that shit against solid titanium.

TomFulp responds:

That boy is a girl and she definitely could!

How do you revive dracula after finding all the body parts?

sdhawk responds:

The "castle" activity (bottom left button when choosing work/sleep/etc) will become available at nights. You also need to have convinced a woman to join you.

Ok, lets get down to buissness.
First off, the graphics... I'm not a graphics whore or anything, but... it looked like microsoft paint for windows 7 or somthing near it. The level design ranged from one level to the next.
Slender: Nothing too catchy, bad AI, simple and unnatracctive level design.
Yeti: Design was okay, looked legit for the most part, and the avalance would glitch sometimes.
Black lagoon: Design was undecrotive, bad AI, but really good challange. Took me 10 times to get past it. FUUUUUUU moment.
Next: Music. Was the most decent thing on here. Although I can tell it was stolen... But I can't blame you. You atleast used it correctly. Was fitting for all levels.
All in all, was decent compared to the SHIT that has 3 or 4 lines of code on the front page.

Seppyb63 responds:

cheers for that review :D.I beleive padraig PM'd you regarding the music, hope that cleared everything up.
As for the art, it looks bad, because i am not an artist, i am a programmer(not an AS3 one at that, mostly c++ and c#), i did the art because we don't have an art guy to turn to .

Regarding the music, i just want to know how did you deduce that the music was stolen(cause its not). Just curious how you came to that conclusion.

This was WAYYYY to glitchty to even play.
Everything was nice, the the main heart of the game, the part that is th gears of the clock, the programming, was soo terrible, soo many bugs, crapped out everytime. Next time work on the prorgramming BEFORE submission, THEN you got a game

Troisnyx responds:

Let's see you do that in 36 hours, 'mon.

dude controls fuck up at times.
Fix this nao.

thinking-man responds:

Works fine for me. Maybe it's your web browser.

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